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I've got a sudden desire to make a persistent world in Neverwinter Nights again.

And now that I've found out about neveredit and neverscript I might be able to do just that. :D

I'll have to dig out my copies of NWN, SoU, and HotU first.


Scrap that, the projects are not updated anymore and are broken, and I'm not building a Windows machine just for that.

Date: 2008-02-26 05:36 pm (UTC)
From: [identity profile] ysengrin.livejournal.com
Hmmm ... I was just looking a various "virtual tabletop" solutions for running D&D/D20/Gurps/Whatever ... the commercial Kloogewerks, Fantasy Grounds, or Battlegrounds: RPG ... or the free but not as complete Maptool, or the free but fug-ugly OpenRPG (which I'd shy away from since most of their "extra" stuff is now dead links).

All those are cross-platform. Any interest in virtual tabletop gaming?
Edited Date: 2008-02-26 05:36 pm (UTC)

Date: 2008-02-26 05:52 pm (UTC)
From: [identity profile] ysengrin.livejournal.com
One correction -- Battlegrounds in windows/mac only.

Wizards of the Coast is about to launch their own virtual tabletop -- but as a subscription service at around $15/month. It's not *that* much prettier (pseudo 3D instead of top-down), and tied to D&D4 only. It's also windows only.
Edited Date: 2008-02-26 05:53 pm (UTC)

Date: 2008-02-26 06:00 pm (UTC)
From: [identity profile] ysengrin.livejournal.com
Faugh - Fantasy Grounds is windows only. Kloogewerks is java, as are maptool and OpenRPG

Date: 2008-02-26 06:13 pm (UTC)
From: [identity profile] ysengrin.livejournal.com
... and, here's some of what folks are doing with Kloogewerks ... http://www.kloogewerkshop.com/

Date: 2008-02-27 07:16 am (UTC)
From: [identity profile] zawolf.livejournal.com
I miss Neverwinter Nights, I had both the expansions but played almost solely online on persistant servers that only allowed server-based characers (so no cheating). Also made a few 'cheated' characters using a level I made that basically just gave you free XP and allowed you to permanently change your appearance to any of the monsters in game.

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Graafen

May 2012

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